Inside Creator Studio
Great AI games start
with great assets.
AI can write the code. What makes people play is how your game looks and sounds. Make characters, effects, sound, music, and voice, ready for your engine.
Every asset, one Studio.
Character Animation
Turn a character image into an animated sprite sheet.
- You give
- A square PNG, JPEG, or WebP of one character on a solid-colored background, plus one short movement description.
- You get
- A transparent WebP sprite sheet with frame count, grid layout, FPS, and loop metadata.
Real outputOpen Character AnimationIdle · side view Run · side view Treasure chest · prop Visual Effects
Create animated effects for your game.
- You give
- A short effect description (shape, colors, art style) and a separate description of how it moves. No scenery, characters, or text.
- You get
- A transparent WebP effect atlas with per-frame durations, blend mode, loop flag, and review notes.
Real outputOpen Visual EffectsFireball flight · loop Healing aura · loop Sword slash · one-shot Sound Effects
Create sounds for actions, events, and environments.
- You give
- One identifiable game sound event, described in a sentence. Optionally a length, up to 10 seconds.
- You get
- A normalised MP3 with peak and RMS measurements, a loop verdict, and the loop seam window.
Real outputOpen Sound EffectsCoin pickup0.29 sSword hits shield0.36 sMenu confirm0.14 sMusic
Create background music for your game.
- You give
- A musical brief (mood, instruments, tempo, no vocals), the kind of track, whether it loops, and a duration.
- You get
- A loudness-normalised MP3 cut to the verified loop window, with a loop verdict and a recommended crossfade.
Real outputOpen MusicChiptune level loop · 30 s0:30Forest exploration · acoustic, 20 s0:20Victory jingle · stinger, 4 s4 sVoiceover
Turn dialogue and narration into speech.
- You give
- Script lines, up to 16 per batch, plus a description of the voice, and optionally emotion, pace, or locale per line.
- You get
- One peak-normalised MP3 per line with silence trimmed and matching subtitle text.
Real outputOpen VoiceoverBack again? That blade of yours won't sharpen itself.4.08 sFifty gold, and I'll make it sing.3.12 sCareful out there. The mines don't forgive twice.3.49 s
How it works
Sign in to Creator Studio
Sign in with your Mable account. The tools live under Studio → Tools.
Pick a tool and describe the asset
Upload a character image or type a prompt. Each tool asks only for what it needs.
Download it, or use it in a game
Every result downloads as a standard file. Keep it for any engine, or drop it straight into a Mable game.