Voiceover

AI voiceover generator
for game dialogue and narration

Paste your script one line at a time and describe the voice you want. Mable returns one trimmed MP3 per line with subtitle text, ready to wire into your game.

Real output
MP34.08 s

Back again? That blade of yours won't sharpen itself.

You give
Script lines, up to 16 per batch, plus a description of the voice, and optionally emotion, pace, or locale per line.
You get
One peak-normalised MP3 per line with silence trimmed and matching subtitle text.
Format
One MP3 per line

Made with Voiceover

Real results, with the exact input that produced them. Nothing here is mocked up.

What you can make

  • NPC dialogue and shopkeeper banter
  • Narration, tutorials, and intros
  • Announcer callouts and combos
  • Character barks for hits, wins, and losses

Questions

How do I describe the voice?

In plain words: “warm older woman, slow, slightly amused” or “gravelly space marine, clipped”. The same description is used for every line in the batch.

Will the voice sound identical across lines?

Voices are generated per line, so there can be small drift between lines. Keep the description specific and batch related lines together.

Can I clone a real voice?

No. Voiceover only builds voices from a description.

What format do I get?

One MP3 per line with silence trimmed, plus the subtitle text for each line so you can wire captions at the same time.

Got your assets?
Now make the game.

Open Creator Studio