Voiceover
AI voiceover generator
for game dialogue and narration
Paste your script one line at a time and describe the voice you want. Mable returns one trimmed MP3 per line with subtitle text, ready to wire into your game.
Back again? That blade of yours won't sharpen itself.
- You give
- Script lines, up to 16 per batch, plus a description of the voice, and optionally emotion, pace, or locale per line.
- You get
- One peak-normalised MP3 per line with silence trimmed and matching subtitle text.
- Format
- One MP3 per line
Made with Voiceover
Real results, with the exact input that produced them. Nothing here is mocked up.
- Back again? That blade of yours won't sharpen itself.
Voicea gravelly middle-aged dwarven blacksmith, warm and gruff, slow and deliberate, slightly amused
- Fifty gold, and I'll make it sing.
Voicea gravelly middle-aged dwarven blacksmith, warm and gruff, slow and deliberate, slightly amused
- Careful out there. The mines don't forgive twice.
Voicea gravelly middle-aged dwarven blacksmith, warm and gruff, slow and deliberate, slightly amused
- 一只小青蛙,也敢闯进我的沼泽?
Voicepreset speaker · amused and contemptuous · slow
- 哟,阿呱!来得正好,我这炉火刚旺起来!
Voicepreset speaker · brisk and welcoming · normal
What you can make
- NPC dialogue and shopkeeper banter
- Narration, tutorials, and intros
- Announcer callouts and combos
- Character barks for hits, wins, and losses
Questions
How do I describe the voice?
In plain words: “warm older woman, slow, slightly amused” or “gravelly space marine, clipped”. The same description is used for every line in the batch.
Will the voice sound identical across lines?
Voices are generated per line, so there can be small drift between lines. Keep the description specific and batch related lines together.
Can I clone a real voice?
No. Voiceover only builds voices from a description.
What format do I get?
One MP3 per line with silence trimmed, plus the subtitle text for each line so you can wire captions at the same time.